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Interactive narrative · Education · Games

Children of Dust

Learning entrepreneurship from inside a dystopian storyworld.

Released
Three young figures entering a sunlit speculative settlement
Editorial placeholder artwork — final project imagery to be supplied.

Overview

Three narrative-driven educational games that place entrepreneurship inside a dystopian storyworld.

Designed for young people aged 10–15, Children of Dust explored how learning could happen through characters, decisions and consequence rather than being separated from the fictional experience.

Partners

Produced by Narrative Immersion and The Startup Experience Vietnam.

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